DragGo

Drag

Go

Academy

Start

DragGo Academy

Master DragGo visually.

Every section below is built out of the thing it teaches — including the editor under this text. That is not a screenshot: it is drawn with DragGo frames, and you can select any part of it.

DragGo

Drag

Go

T

Publish

Designs

Layers

Assets

Page

Desktop

Tablet

Phone

38%

+

Design

✦ Agent

PAGE

Template

Page type

Standalone page

Canvas

Desktop

1200

Laptop

1100

Tablet

810

Mobile

390

Effects

Scroll progress

Yes

No

Back-to-top

Yes

No

01 · Getting started

Six regions. That is the whole editor.

Look at the editor above — that is it. Learn where these six live once and you stop hunting for controls.

Top toolbar

The logo menu, the insert and draw tools, Preview and Publish.

Left panel

Designs, Layers and Assets — three tabs, one rail.

Canvas

Infinite. Every breakpoint side by side.

Right inspector

Every property of whatever is selected, and nothing else.

Floating toolbar

Tools, undo, history, zoom, theme, fullscreen.

Command palette

Cmd/Ctrl + K. Press ? for the full shortcut sheet.

Tip

Cmd/Ctrl + K opens the command palette — it is real, and it is the fastest way to reach anything. Then press ? for every shortcut.

02 · Top toolbar

Five tools and two buttons.

The whole top bar. On the left: the logo opens the app menu, then insert, frame, text and pen. On the right: preview, and publish.

DragGo

Drag

Go

T

Publish

The real top toolbar — drawn with frames, not screenshotted

Logo ▾

The app menu: grid, rulers, Figma import, SEO, redirects, templates, canvas effects, localization, shortcuts.

+ Insert

The element library. Every node type DragGo has.

▣ Frame

Draw a frame. Press F.

T Text

Drop a text block. Press T.

✎ Pen

Draw a vector path. Press P.

▶ Preview

The real rendered page, before anyone else sees it.

Publish

It becomes a WordPress page. Permalinks, menus, SEO plugins — all still work.

Mobile overrides

A badge in the inspector telling you this breakpoint has its own values.

04 · The Insert panel

80 elements. Every one of them real.

Press + or hit the insert tool. These are the actual categories and the actual counts — read out of the element library, not remembered.

Search

BASIC

Layout

8

Navigation

1

Text

6

Media

8

Icons

1

Vectors

4

Utility

2

COMPONENTS

Forms

13

Social

6

Shaders

8

Creative

9

Interactions

11

Commerce

1

DATA & CODE

Code

1

CMS

1

Basic

The primitives — everything else is built from these. Sections, frames, stacks, rows, grids, text, headings, buttons, images, icons, vectors, dividers.

Components

Ready-made and wired: 13 form parts, 6 social, 8 shaders, 9 creative, 11 interactions, 1 commerce.

Data & code

A collection that runs a real WordPress query, and a raw code block for the times nothing else will do.

Tip

Search beats browsing. Type "accordion" and it is one Enter away — or use Cmd/Ctrl + K without opening the panel at all.

05 · Designs, Layers, Assets

Three tabs. One rail.

Every design on the site, the tree of the page you are on, and your whole design system — in that order.

Designs

Layers

Assets

DESIGNS

Home

About

Pricing

Blog

Designs — every page on this site

Designs

Layers

Assets

Desktop

Phone

Page

Nav

Hero

Heading

Button

Footer

Layers — the tree behind the canvas

Designs

Layers

Assets

COLOURS

Primary

Secondary

Accent

Heading

TEXT STYLES

Display

Heading 1

Body

Assets — your design system

Tip

Designs and the dashboard are the same list — every design is a real WordPress page with its own URL. There are no sub-pages inside a design, and that is deliberate.

06 · Canvas & the floating toolbar

Infinite space, and the bar that steers it.

Not a page you scroll — a space you fly around. Every shortcut below is real; try each one as you read it.

Desktop

Tablet

Phone

38%

+

The canvas: dot grid, artboards per breakpoint, floating toolbar

Cmd/Ctrl + = − 0

Zoom in, out, fit

Shift + 1 / 2

Zoom presets

Space + drag

Pan — the canvas is infinite

Enter / Escape

Step into a child / back out

Shift + click

Multi-select

Arrows / Shift

Nudge 1px / 10px

Cmd/Ctrl + D

Duplicate

Cmd/Ctrl + G

Group

Cmd/Ctrl + L / ;

Lock / hide

Cmd/Ctrl + ] [

Bring forward / send back

Shift + R

Rulers

Shift + A / F

Hug contents / fill width

Common mistake

Cmd/Ctrl + A selects the siblings, not the whole page. That is deliberate — it is what you want nearly every time.

07 · The right inspector

It only ever shows what applies.

Select nothing and you get page settings — template, canvas widths, effects. Select an element and you get its thirteen property groups. Nothing else is in your way.

Design

✦ Agent

HERO

Hero

SECTION

Layout

Gap

24

Padding

48

Size

+

W

Fill

H

Hug

Fill

+

Border

+

Effects

+

Position

+

Transform

+

Visibility

+

Interactions

Click, hover, press, scroll-into-view — nine actions each.

Link

Where it goes. Internal, external, anchor, or a CMS field.

Layout

Stack or grid, direction, gap, alignment, wrap, padding.

Size

Fixed, Fill, Hug. Min/max. Aspect ratio. Overflow.

Fill

Colour, gradient, image. A variable, ideally.

Border

Width, style, colour, radius — and gradient borders.

Style

Typography, shadows, blend, opacity.

Position

Static, absolute, sticky. Pin it and it stays.

Transform

Move, scale, rotate, skew, origin.

Effects

Blur, backdrop, filters, the lot.

Accessibility

Role, label, tab order. Not optional.

Visibility

Hide per breakpoint, per orientation, or on a condition.

Advanced

Custom id, classes, raw attributes.

Tip

A section is collapsed until it has something in it. That is why the panel looks short at first and grows as you work — it is showing you what you actually set.

08 · Frames, stacks & sizing

These are live. Select any of them.

A frame is a box. Give it a direction and it is a stack — its children arrange themselves, and keep arranging themselves when the screen changes.

Row · gap 12

A

B

C

flexDirection: row · gap: 12px

Fill vs Hug

Fill

Hug

Fill: flexGrow 1 · Hug: width 'auto'

Grid · 3 columns

1

2

3

4

5

6

display: grid · repeat(3, 1fr)

Space between

justifyContent: space-between

Best practice

Reach for Fill and Hug before you type a pixel. Shift+F fills, Shift+A hugs. Fixed widths are the thing that breaks on a phone.

09 · Typography & text styles

This is the scale. Not a list of it.

Every line is rendered at the size it names. These five are real text styles on this page — open Assets → Text styles, change Heading, and every heading here changes with it.

Display

52px / 700

Master DragGo visually.

Heading

34px / 700

Build once. Change everywhere.

Lead

18px / 400

Clean HTML and CSS. Zero JavaScript on the frontend.

Paragraph

15px / 400

A frame is a box. Give it a direction and it becomes a stack — its children arrange themselves, and keep arranging themselves when the screen changes.

Caption

12px / 600

DRAGGO ACADEMY

10 · Variables & assets

Change one value. Watch the page follow.

These swatches are the actual variables driving this tutorial. Open Assets → Variables, change Brand, and every button, link, eyebrow and accent on this page moves with it — including the ones you already scrolled past.

Brand

--dg-v-brand

Active

--dg-v-brandActive

Text

--dg-v-text

Muted

--dg-v-muted

Surface

--dg-v-surface

Line

--dg-v-line

Soon

--dg-v-soon

Every variable has a dark value

Set it once and dark mode is done. All ten here have one — flip the theme and watch.

Text styles

Display, Heading, Lead, Paragraph, Caption. Edit the style; every text using it updates.

Components & media

Your saved components and the WordPress media library, in the same rail.

11 · Components

These three buttons are one component.

Not a diagram — three live instances of the same master, each on a different variant. Select one: the inspector shows its master, its variant, and everything you can override.

Primary

Secondary

Ghost

One master · three variants · three live instances

componentId: ac-btn · variant: default | ac-btn-secondary | ac-btn-ghost

Master

The original. Edit it, every instance follows. Cmd/Ctrl + Alt + K makes one from your selection.

Variants

One component, many states. Switch per breakpoint, or on a click.

Properties

Expose text, image, colour, link or an action so instances differ without breaking sync.

Overrides

Change the text on one instance only. The others stay as they are.

Sync

Edit the master; every instance on every page updates.

Detach

Cut the link, keep the pixels. Useful once, permanent after.

Best practice

Make a component the second time you copy something, not the first. Two uses proves a pattern; one is just a shape.

12 · Responsive

Resize this window. Right now.

The four cards below are in a row. Narrow the browser past 767px and they become a column — no media query typed by hand, no second design. Desktop is the base; each smaller breakpoint inherits until you change something.

base

Desktop

What you design first. Everything inherits from here.

≤ 1200px

Laptop

Tighten spacing, drop a grid column.

≤ 1024px

Tablet

Two columns instead of three or four.

≤ 767px

Mobile

Rows become columns, automatically.

This row is the demo

responsive.mobile: { flexDirection: 'column' } — set once, on the row

Tip

The nav at the top of this page is the same lesson: on a phone its menu becomes a real mobile menu, not a hidden one.

13 · Animations

Hover these. They are not pictures.

Each tile is running the animation it names — set from one dropdown in the inspector. Nothing here was coded.

Lift

hover: lift

Glow

hover: glow

Tilt

hover: tilt

Shine

hover: shine

Grow

hover: grow

Push

hover: push

Border draw

hover: border-draw

Colour pop

hover: color-pop

Float

loop: float — always running

Pulse

loop: pulse

Bounce

loop: bounce

Swing

loop: swing

And the reveal you have been watching all along

animation: { entrance: 'slide-up', trigger: 'scroll' } — on nearly every element on this page

Best practice

One idea per section. Motion should point at the content, never compete with it.

14 · What a builder cannot do

Move your mouse. Then scroll slowly.

This is the chapter that answers "why not just use a page builder". Every effect here is running — the pointer follows you, six properties scrub off one scroll, text splits into characters. None of it was coded, and none of it exists in a builder.

The pointer drives these. Hover the stage, do not click.

Magnetic

Magnetic

pointer: 'magnetic' — it reaches for the cursor

Tilt in 3D

Tilt

pointer: 'tilt' — it leans toward the cursor

Spotlight

Spotlight

pointer: 'spotlight' — light follows the cursor

Pointer parallax

Parallax

pointer: 'parallax' — depth from mouse position

Scroll scrub — six properties, tied to your scroll position

Not "play once when it appears". These interpolate as you scroll, forwards and backwards, and each channel can run over its own slice of the sweep. Scroll up and down over this row — it follows you.

Rotate + scale

scrubs: [rotate 0→180, scale 0.6→1]

Blur + fade, staged

scrubs: [blur 10→0 over 0–0.5, opacity 0.2→1]

Slide across

scrubs: [x -60→60, rotate -12→12]

Text that splits itself

Every character, on its own timeline.

That heading did not fade in. It was cut into characters and each one ran on its own delay.

animation: { splitText: 'chars', staggerOrder: 'forward' } — also 'words' and 'lines'

Layers at different speeds

Depth

Three layers, three speeds, one scroll

scrollEffect: 'parallax-down' 40 · 'parallax-up' 22 · 'parallax-up' 8

Click actions — no code, and they really fire

Click: scroll to the end

Click: back to chapter 1

Four triggers × nine actions

Click, hover, press, scroll-into-view — each can toggle, set a variant, open, close, scroll to, navigate, open a tab, or go back.

Best practice

These two buttons are the whole point: an interaction is a dropdown, not a script. Nothing on this page has a line of JavaScript you wrote.

14 · Interactive elements

Click these. They work.

Accordions, forms, ratings, rings, marquees — real node types, dropped from Insert, running right here with no code.

Accordion

Does DragGo ship JavaScript to my visitors?

Only when you use something that needs it. A page with no interactions ships zero JavaScript — measured at 56 KB total.

Do I need to know how to code?

No. Everything on this page was made from the canvas and the inspector.

Is my page a real WordPress page?

Yes. Permalinks, menus, SEO plugins and your existing content all keep working.

This accordion is also SEO

DragGo emits FAQPage schema from accordions automatically — nothing to author

Form — this one really posts

Real, not a mock-up

formHandler: 'store' — submissions land in WordPress. 'email' mails them instead.

★★★★★★★★★★

rating · 4.5 out of 5

78%

progressRing · progress 78%

Frames

Stacks

Variables

Components

Animations

CMS

marquee · scrolls forever

16 · The rest of the box

Tabs, timelines, before/after, sliders — running.

Everything the other chapters had no room for. Same rule: these are the real nodes, on this page, not pictures of them.

Tabs — click them

A frame is a box. Give it a direction and it lays its children out.

Four breakpoints. Desktop is the base; the rest inherit until you change one.

Thirteen entrance animations, thirteen hover, thirteen loop. No code.

tabs · one node, one child per panel

Compare — drag the handle

compare · two children: before, after

Timeline

Design

Draw it on the canvas.

Publish

Clean HTML, zero JavaScript.

Grow

Bind it to your real content.

timeline · one child per entry

Slider — swipe or drag

Frames

Variables

Components

slider · one child per slide

And the rest of the library

Shaders · 8

Aurora, glow, stripes and a mesh that drift; a grid, rays and a dot texture that hold still. CSS and your own colours, so there is no image to load.

Creative · 9

Split text, count-up, logo tickers, gradient and outline text, scroll scenes.

Social · 6

Share buttons and embeds that do not phone home until clicked.

Vectors · 4

The pen tool. Real bézier paths, boolean ops, stroke and fill.

Lottie & Spline

JSON animation and 3D scenes. The Lottie player is bundled and self-hosted — no CDN.

Video & audio

Native players. A hover-to-play video costs a few lines of runtime, and only on that page.

Overlay & lightbox

Modals, drawers, image lightboxes — no plugin, no jQuery.

Code

The escape hatch. Raw HTML when nothing else will do.

Localization

App menu → Localization. A language switcher, and per-language text.

Page effects

Preloader, custom cursor, scroll progress, back-to-top, announcement bar, scroll-spy dots, page transitions.

Interactions

Four triggers — click, hover, press, scroll-into-view — times nine actions. Set variants, scroll to, toggle, open, play.

Scroll scrub

Tie up to six properties to scroll position at once. Opacity, scale, rotate, blur, x, y.

Tip

Every one of these is one node from the Insert panel. If you can find it there, it renders as clean HTML — there is no "pro" tier hiding half of them.

15 · CMS

Those are your real posts, below.

Not placeholders. A collection node running a real WordPress query against this site — the same thing you get by dropping a collection and picking a post type.

Getting started with DragGo

A quick tour of designing your first page on the canvas.

Designing responsive layouts

Desktop, tablet and mobile — one design that adapts everywhere.

Building a design system

Tokens, components and variants keep your site consistent.

A real query, bound to real fields

collection: { postType: 'post', orderby: 'date' } · binding: { text: 'title' } · { src: 'featured_image' }

Bind anything

Title, excerpt, content, date, author, permalink, featured image — or meta:<key>, or acf:<key>.

Filter & sort

By taxonomy and term, by meta key. Newest, oldest, title, menu order, random.

Search & paging

Built in, and they work on the live site.

Detail templates

Design one post layout, bind it to a post type, every post uses it.

Conditions

Show an element only when a field has a value. Empty states, handled.

Still WordPress

A real WP_Query — permalinks, menus and SEO plugins keep working.

16 · Import, export & Figma

Build it once. Hand it to anyone.

Export a whole design, a section, or a single block. The file carries everything it points at — components, variables, fonts, theme — so whoever imports it gets exactly what you built, not a set of broken references.

MARKETPLACE

Import

Export ▾

Whole design

Section

Block

MY LIBRARY

Landing hero

Use

Pricing table

Use

Export — design, section or block

A zip, named for what it is: my-page-des.zip, hero-sec.zip, card-blo.zip. Open it and there is one readable JSON inside.

It carries its dependencies

Component masters (even nested ones), the variables and fonts it actually uses, and for a whole design the theme, canvas and SEO too. Nothing dangles.

Import lands in My Library

Not straight onto the page — the file becomes an asset you own. Hit Use and it goes on this page; use it again on the next one.

Import from Figma

Paste a file link and a token in the app menu. Frames, text, images and auto-layout arrive as real DragGo nodes. The token is proxied server-side — it never rides along in your browser.

Tip

Imported content arrives as plain, editable elements. Your own Components list stays yours — nothing gets added to it behind your back.

17 · SEO & social

Per design, and out of the way.

App menu → SEO & social. Title, description, social image, canonical, noindex. If Yoast or Rank Math is active, DragGo steps aside entirely and lets them own the head — no two plugins fighting over one tag.

SEO & SOCIAL

Title

DragGo Academy

Description

Learn DragGo by scrolling.

Canonical

https://…

OG type

website

Twitter card

summary_large_image

noindex

Yes

No

Seven fields

Title, description, social image, canonical, OG type, Twitter card, noindex. That is all a page needs.

FAQ schema, free

Every accordion on a page becomes FAQPage structured data automatically. The accordion two chapters up is already doing it.

Site parts stay out of the index

Your header, footer and 404 designs are page parts, not pages. DragGo keeps them out of the sitemap and marks them noindex — even when an SEO plugin is running.

AI crawlers read it all

GPTBot, ClaudeBot and PerplexityBot do not run JavaScript. A DragGo page is HTML, so 100% of it is readable — that is a hard advantage over any builder that renders client-side.

18 · Publishing

Clean HTML. Zero JavaScript.

Publish and you get a normal WordPress page — semantic HTML and class-based CSS. No framework, no runtime, nothing to hydrate. JavaScript ships only when you use something that needs it.

0 KB

JavaScript on a page with no interactions

56 KB

Total weight of that page

100%

Readable by AI crawlers — they do not run JS

Preview

The real rendered page, before anyone else sees it.

Publish

A WordPress page. Permalinks, menus, SEO plugins and your existing content all keep working.

Header, footer, 404, templates

A design can be a site part instead of a page — set it once and it appears everywhere, on any theme.

Tip

A design attached to a WordPress page is edited with "Edit with DragGo". The page keeps its URL and its place in your menus.

19 · Coming soon

What we are building next.

Everything above this line is in DragGo today — you have been using it while reading. Everything below is not. We would rather tell you than let you go looking.

🚀 Coming Soon

AI Builder

Generate layouts and copy from a prompt.

🚀 Coming Soon

Cloud

Your designs, synced across sites.

🚀 Coming Soon

Marketplace

Buy and sell templates, components and themes.

🚀 Coming Soon

Extensions

Add to the editor — the WordPress connector first.

🚀 Coming Soon

Settings

Site-wide preferences in one place.

🚀 Coming Soon

Realtime collaboration

Two cursors, one canvas.

🚀 Coming Soon

Team workspaces

Shared component libraries.

🚀 Coming Soon

Version history

Scrub back to any point.

🚀 Coming Soon

Comments

Feedback pinned to the element.

🚀 Coming Soon

Community assets

Free components from everyone.

🚀 Coming Soon

Animation timeline

Keyframes, on a track.

🚀 Coming Soon

Developer API

Build on top of DragGo.

Tip

The Agent tab in the inspector is a preview of the AI work — the panel is there, the model is not. That is why its input is disabled. Plugins and Settings say SOON in the app menu for the same reason.

DragGo

Drag

Go

You made it

Congratulations — you know DragGo.

Nineteen chapters, one scroll. Every demo you touched was the real feature — and this whole page, editor mock-ups included, was built with the tools you just learned.